{"id":23524,"date":"2023-04-08T18:53:06","date_gmt":"2023-04-08T18:53:06","guid":{"rendered":"https:\/\/unfilteredgamer.com\/?p=23524"},"modified":"2023-04-08T18:53:06","modified_gmt":"2023-04-08T18:53:06","slug":"review-chamber-of-wonders","status":"publish","type":"post","link":"https:\/\/unfilteredgamer.com\/review-chamber-of-wonders\/","title":{"rendered":"Review: Chamber of Wonders"},"content":{"rendered":"<div id=\"tdi_1\" class=\"tdc-row\"><div class=\"vc_row tdi_2  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_2,\r\n                .tdi_2 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_2,\r\n\t\t\t\t.tdi_2 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_2 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_4  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_4{\r\n                    vertical-align: baseline;\r\n                }.tdi_4 > .wpb_wrapper,\r\n\t\t\t\t.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_column_text]Publisher: Ludus Magnus Lite<br \/>\nPlayer Count: 2-4 Players<br \/>\nGame Length: 20-30 Minutes<br \/>\nComplexity 2\/5[\/vc_column_text][vc_column_text]<\/p>\n<h2><strong>Cultural trends have the ability to consume the attention and passions of the people. In 19th century London, a curious populace engaged in the search for the strange, bizarre and rare, collecting artifacts, writings and trophies to captivate their contemporaries. In Chamber of Wonders, you\u2019re racing against friends as you travel the far reaches of London in an effort to secure the most amazing wonders, luring the community and build your status as the most accomplished collector of all things fantastic.<\/strong><\/h2>\n<p>[\/vc_column_text][vc_column_text]Players will engage in a modular, set collecting, worker placement experience where you\u2019ll attempt to gather cards and partake in a variety of mini-games all with the goal of scoring the most points in a very limited timeframe. Efficiency and luck will play a major role as you not only attempt to fill your museum with different items, but you\u2019ll do so in a way that makes the best use of your opportunities. Find out our thoughts and determine if Chamber of Wonders if your next board game adventure as we dive into the game below.[\/vc_column_text][vc_single_image image=&#8221;23525&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<strong>ON YOUR TURN<\/strong><\/p>\n<p>Despite its opulent and involved presentation, Chamber of Wonders is a very quick and straightforward game.<\/p>\n<p>Variability sits at the heart of the game. Chamber of Wonders begins by selecting 4 unique locations to serve as the 4 locations your team of agents can visit. Each of these locations are represented by 3-dimensional standees displaying its real-life, historical counterpart. Each location is dual sided, with its own separate action you can tie into the game. From there, you\u2019ll choose 4 contact cards representing dealers and shady business types you have the opportunity to engage with during the game. Each of these characters has their own unique action guaranteeing the potential for a completely new gaming experience each game for quite some time.<\/p>\n<p>Depending on the variable setup, players will receive a number of coins and wonder cards to start the game.<\/p>\n<p>Ultimately the winner of the game is the player to score the most points over a limited number of turns (8 or 9 depending on the player count). The primary means of scoring comes from playing your wonder cards in your display cabinets. There are 6 different card themes and they all score slightly different.<\/p>\n<p>On your turn, you\u2019ll place one of your agent meeples on 1 of the 4 London locations. The timing of this placement is key since you can only visit each location once at the most per game. When placed, you\u2019ll activate the action associated with the space and have the option to visit 1 of the 2 adjacent contacts, performing that action.<\/p>\n<p>Each location\u2019s actions vary dramatically and activating the location at the right time can be key to your overall strategy. Each location acts as its own mini-game with its own unique mechanics. Some locations will allow you to sell chamber cards, while others will allow you to gain cards through bidding, trade, theft of push-your-luck style actions. These locations also typically engage the other players at the table limiting downtown between turns. The contacts have similar effects to the locations, but are optional and exclusive to the active player.<\/p>\n<p>Once the active player has completed their location actions, every player has the opportunity to fill one of their display locations with chamber cards. This might mean a single card or a set of cards. For example, the more unique books you play at one time, the more points that display location scores at the end. Some cards have bonuses that can add to end game scoring or hinge on the items in yours or your opponents display cases. Hanging onto your cards as long as possible is key, but you\u2019re also taking the risk that another player won\u2019t have the opportunity to swipe the cards out from under you before you have the chance to play them. Of course, missing an opportunity to play cards with such a limited number of turns can be devastating.<\/p>\n<p>When the final player plays their last agent meeple, players count up the points from their collected artifacts, add up any bonuses they\u2019ve achieved and subtract any remaining wonder cards still in their hand. The player with the highest score wins the game and earn the title of \u201cmost envied, amateur museum curator.[\/vc_column_text][vc_column_text]<strong>ARTWORK &amp; COMPONENTS<\/strong><\/p>\n<p>Chamber of Wonders, like most Ludus Magnus Kickstarter productions, boasts a dramatic table presence. The 3-D location cards give the game board real height and depth. The artwork is a little dark giving London a more mysterious, seedy feeling. The typography and graphic design sets the stage and theme to transport you safely back to the 19th century.<\/p>\n<p>The display cases could have just been standard cardboard placeholders, but they\u2019re actually 3-D spaces that have to be constructed. They definitely give the game more visual interest, but add substantially to the game\u2019s overall footprint.<\/p>\n<p>The rulebook is well laid out and clearly communicates the wide variety of actions in the game.<\/p>\n<p>I think my only major complaint is actually two-fold: The icons in the game don\u2019t always easily clarify the actions they\u2019re associated with. Because of the iconography and extensive variety of actions associated with them, it would have been natural for each player to have a good player aide, but that was not included. I\u2019ve heard there is an app in development, and it may mainly pertain to the solo mode, but I\u2019m holding out hope it will include the much needed digital player aide.[\/vc_column_text][vc_single_image image=&#8221;23531&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<strong>PROS &amp; CONS<\/strong><\/p>\n<p>\u2795\u00a0Great table presence with the 3-D game components<\/p>\n<p>\u2795\u00a0Card artwork has tons of personality<\/p>\n<p>\u2795\u00a0Multiple game modules create variety and true replay-ability<\/p>\n<p>\u2795\u00a0Little downtime between turns thanks to simultaneous actions<\/p>\n<p>\u2795\u00a0Multiple gameplay modes for different player counts<\/p>\n<p>\u2795\u00a0Number of expansions to add more variety to the game<\/p>\n<p>\u2795\u00a0Restricted worker placement mechanic does require you to plan out your turns to guarantee the best outcome<\/p>\n<p>\u2795\u00a0Limited actions create urgency and places importance on each decision throughout the game<\/p>\n<p>&nbsp;<\/p>\n<p>\u2796\u00a0Fairly large table presence doesn\u2019t feel completely necessary<\/p>\n<p>\u2796\u00a0No player aide<\/p>\n<p>\u2796\u00a0I often felt my actions were predetermined ahead of time by the cards I drew limiting my strategic choices<\/p>\n<p>\u2796\u00a0My game enjoyment varied depending on the chosen module combinations[\/vc_column_text][vc_single_image image=&#8221;23527&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<strong>WHY WOULD YOU LIKE THIS GAME?<\/strong><\/p>\n<p>Gamers looking for an impressive looking game without too much complexity will enjoy what Chamber of Wonders provides. Additionally, if you\u2019re looking for a game with tons of variability and replay-ability, this has all been built in without having to buy countless expansions. While it\u2019s primarily a worker placement game, there are many hints of other mechanics throughout the game such as bidding, card drafting and push-your-luck elements.[\/vc_column_text][vc_column_text]<strong>WHAT IS THE BEST THING ABOUT THIS GAME?<\/strong><\/p>\n<p>I would definitely have to say the game\u2019s ability to provide different game play experiences by combining and contrasting different components is it\u2019s strongest feature. You have the ability to customize the game as you see fit. This also means for different player counts since some location mini-games work better with 3 or 4 players while others provide plenty of impact at 2. This is something you can refine as you work your way through the game.[\/vc_column_text][vc_single_image image=&#8221;23526&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<strong>FINAL THOUGHTS<\/strong><\/p>\n<p>Chamber of Wonders is a fun and ambitious project when it works. I say \u201cwhen it works\u201d since my enjoyment of the game varies greatly depending on the locations and contact characters I combined. This was really only resolved over time as I became more familiar with the actions, how they worked individually and how they contrasted. It became a science to properly balance each game while still providing new and interesting experiences.<\/p>\n<p>The gameplay itself is relatively simple. The location mini-game\/actions only take a moment to resolve and you\u2019re primarily managing a handful of cards in an effort to compliment your museum and build sets. There is a fair amount of interaction with limited downtime and the game plays at a breezy pace.<\/p>\n<p>As an art director, I\u2019m a huge fan of creative and decadent board game staging. I love building 3-D cardboard pieces that add dimension and engagement to games. Chamber of Wonders brings a lot of that character to the overall experience. The artwork and uniquely die-cut London locations sets a strong tone to the game. I do have to wonder if it might be a little overkill in this situation in relation to the game\u2019s depth and length. It certainly doesn\u2019t take a ridiculous amount of time to set up and tear down, but in a 20-30 minute game experience, it does feel a bit off-balanced.<\/p>\n<p>The personality in the chamber cards was a nice surprise. There are so many strange and humorous wonders to collect. You might end up adding the Necronomicon to your book library, the Holy Grail beneath a countertop display, the hide of Gamera who appeared in Japanese sci-fi films and even a nod to Ludus Magnus\u2019 successful Black Rose Wars game.<\/p>\n<p>Normally it wouldn\u2019t make a huge impression, but the lack of a player aide was a real struggle. While everything is clearly presented in the rulebook, I found myself often flipping between pages to re-verify different actions. I do think this could have been supplemented with more intuitive iconography. Perhaps its just me, but I felt the icons didn\u2019t do a great job telling the story of the action it represented.<\/p>\n<p>I do think there is plenty of fun to be had here, but the excitement was fairly limited in my experiences. The game\u2019s arch was fine, but I was often left desiring more interesting decisions. I wanted to have more choices and choices that mattered to my end-game standing. It\u2019s really a race to get as many cards in your hand as quickly as possible to open up your scoring opportunity as the game unfolds. You might have 6 or 7 more cards than your opponents, but they may not mesh well together. In those cases, you\u2019re quickly working on liquidating the cards so they don\u2019t count against you in the end game. Now if there wasn\u2019t a great option available to sell cards regularly you\u2019ll have to adjust your strategy early and expectations for scoring.<\/p>\n<p>There is an asymmetrical addition to the game where players each receive a special ability card. This certainly helped drive strategy, but if my ability was only needing 2 monster parts as opposed to 3 to make a set, but I never get the right monster parts, it can be frustrating. Despite some occasional missteps, I certainly liked the game better with the ability cards added in.<\/p>\n<p>I also had the opportunity to preview the Sherlock Holmes themed \u201cA Chamber in Red\u201d expansion. This adds a fun Holmes\/Moriarty dance around the location board where ending up on a space with Moriarty unmonitored by Holmes (Dangerous Area) forces you to draw a misdeed card that may cause trouble at the end of the game. It also adds a Baker Street location and Dr. Watson contact card that interacts with the misdeed cards. This is a nice, thematic addition to the game that fits in nicely with the time period and fun personality of the game. If you find yourself enjoying Chamber of Wonders, you should definitely add this expansion.<\/p>\n<p>Chamber of Wonders is a beautifully produced game with a lot of replay-ability. The gameplay is fast and often straightforward to a fault. The choices didn\u2019t always hit the mark for me and it feels a tad overproduced for the weight and style of the gameplay. The artwork and artifact choices bring a lot of personality and joy to the experience and I completely respect the creativity that went into the production. I do think it plays best at 3 or 4 players and if you have the right group who enjoys quick plays, bidding and silly, push-your-luck style mechanics, this could be a lot of fun. While Chamber of Wonders doesn\u2019t receive my complete seal of approval, going in with the right expectations and seeing where the true value of the game lies, has the potential to make memorable experiences at the game table.[\/vc_column_text]<\/div><\/div><\/div><\/div><div id=\"tdi_5\" class=\"tdc-row\"><div class=\"vc_row tdi_6  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_6,\r\n                .tdi_6 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_6,\r\n\t\t\t\t.tdi_6 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_6 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_8  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_8{\r\n                    vertical-align: baseline;\r\n                }.tdi_8 > .wpb_wrapper,\r\n\t\t\t\t.tdi_8 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_8 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_8 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_8 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\"><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"[vc_column_text]Publisher: Ludus Magnus Lite Player Count: 2-4 Players Game Length: 20-30 Minutes Complexity 2\/5[\/vc_column_text][vc_column_text] Cultural trends have the ability to consume the attention and passions of the people. In 19th century London, a curious populace engaged in the search for the strange, bizarre and rare, collecting artifacts, writings and trophies to captivate their contemporaries. In [...]","protected":false},"author":2,"featured_media":23532,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"tdm_status":"","tdm_grid_status":"","footnotes":""},"categories":[352],"tags":[412,407,420,468,359,922,1063,401,1140,644,287,923],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Review: Chamber of Wonders - Unfiltered Gamer<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/unfilteredgamer.com\/review-chamber-of-wonders\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Review: Chamber of Wonders - Unfiltered Gamer\" \/>\n<meta property=\"og:url\" content=\"https:\/\/unfilteredgamer.com\/review-chamber-of-wonders\/\" \/>\n<meta property=\"og:site_name\" content=\"Unfiltered Gamer\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/URandG\" \/>\n<meta property=\"article:published_time\" content=\"2023-04-08T18:53:06+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/unfilteredgamer.com\/wp-content\/uploads\/2023\/04\/chamber-of-wonders-review-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1070\" \/>\n\t<meta property=\"og:image:height\" content=\"600\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@unfilteredrng\" \/>\n<meta name=\"twitter:site\" content=\"@unfilteredrng\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Brian Hostetler\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"10 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Organization\",\"@id\":\"https:\/\/unfilteredgamer.com\/#organization\",\"name\":\"Unfiltered Gamer\",\"url\":\"https:\/\/unfilteredgamer.com\/\",\"sameAs\":[\"https:\/\/www.instagram.com\/unfilteredgamer\/\",\"https:\/\/www.youtube.com\/unfilteredgamer\",\"https:\/\/www.facebook.com\/URandG\",\"https:\/\/twitter.com\/unfilteredrng\"],\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/unfilteredgamer.com\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/unfilteredgamer.com\/wp-content\/uploads\/2021\/07\/UGpreviewimage.jpg\",\"contentUrl\":\"https:\/\/unfilteredgamer.com\/wp-content\/uploads\/2021\/07\/UGpreviewimage.jpg\",\"width\":150,\"height\":150,\"caption\":\"Unfiltered Gamer\"},\"image\":{\"@id\":\"https:\/\/unfilteredgamer.com\/#\/schema\/logo\/image\/\"}},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/unfilteredgamer.com\/#website\",\"url\":\"https:\/\/unfilteredgamer.com\/\",\"name\":\"Unfiltered Gamer\",\"description\":\"\",\"publisher\":{\"@id\":\"https:\/\/unfilteredgamer.com\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/unfilteredgamer.com\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/unfilteredgamer.com\/review-chamber-of-wonders\/#primaryimage\",\"url\":\"https:\/\/unfilteredgamer.com\/wp-content\/uploads\/2023\/04\/chamber-of-wonders-review-header.jpg\",\"contentUrl\":\"https:\/\/unfilteredgamer.com\/wp-content\/uploads\/2023\/04\/chamber-of-wonders-review-header.jpg\",\"width\":1070,\"height\":600},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/unfilteredgamer.com\/review-chamber-of-wonders\/#webpage\",\"url\":\"https:\/\/unfilteredgamer.com\/review-chamber-of-wonders\/\",\"name\":\"Review: Chamber of Wonders - 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