{"id":22972,"date":"2022-10-22T13:50:24","date_gmt":"2022-10-22T13:50:24","guid":{"rendered":"https:\/\/unfilteredgamer.com\/?p=22972"},"modified":"2022-10-22T21:33:00","modified_gmt":"2022-10-22T21:33:00","slug":"review-godtear","status":"publish","type":"post","link":"https:\/\/unfilteredgamer.com\/review-godtear\/","title":{"rendered":"Review: Godtear"},"content":{"rendered":"<div id=\"tdi_1\" class=\"tdc-row\"><div class=\"vc_row tdi_2  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_2,\r\n                .tdi_2 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_2,\r\n\t\t\t\t.tdi_2 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_2 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_4  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_4{\r\n                    vertical-align: baseline;\r\n                }.tdi_4 > .wpb_wrapper,\r\n\t\t\t\t.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_column_text]Publisher: Steamforged Games<br \/>\nPlayer Count: 2-8 Players<br \/>\nSolo mode: No<br \/>\nGame Length: 60-120 Minutes<br \/>\nComplexity 2.8\/5[\/vc_column_text][vc_column_text]<strong><i>Dear board game gods, I beseech of you to bequeath upon me a hex movement, skirmish game with dice resolution in battles that is light and easy yet full of deep strategy. O that you would answer my prayer and bring joy to my heart and my table\u2026<\/i><\/strong><\/p>\n<p><strong><i> Have you ever had a strong positive and negative reaction to something at the same time? It makes you feel like your head is not right as two conflicting emotions crash into one another: love and hate. Well, that\u2019s today\u2019s game:\u00a0<span class=\"il\">Godtear<\/span>. Spoiler: we love this game and recommend it, but we\u2019re going to be harsh on the way they sell it.<\/i><\/strong>[\/vc_column_text][vc_column_text]<strong>OVERVIEW<\/strong><\/p>\n<p><i><span class=\"il\">Godtear<\/span><\/i>\u00a0is a hex-movement skirmish game that resolves battles with special abilities and dice. In\u00a0<i><span class=\"il\">Godtear<\/span>\u00a0<\/i>you will be controlling war bands, each being made up of a mighty champion and their followers, seeking the glory of gaining power from the\u00a0<b><span class=\"il\">godtears<\/span><\/b>\u00a0that have fallen. In a time when all worshippers of the gods have ceased their devotion, a few champions seek to resurrect the pantheon by absorbing the power of the crystals that are the carcasses of the gods who once ruled the realm. Now they battle for control of those\u00a0<span class=\"il\">godtears<\/span>\u00a0in the ruins of the countryside where they have fallen and begun corrupting the earth. You\u2019ll be moving your champions and their followers around the board trying to gain points through either vanquishing your foes or claiming control of the hexes from which the\u00a0<span class=\"il\">godtear<\/span>\u2019s energies spill out to empower you. You win the war by being the first to gain 5 points, with points being awarded at the end of each round based on who has most turned the battle (round) in their favor. This game is so much fun because it\u2019s a mechanically light, yet strategy-rich skirmish game with interesting asymmetry and combinations that ensure you\u2019re never playing the same game twice, and you\u2019re always calculating and maneuvering for tactical advantage.[\/vc_column_text][vc_column_text]<strong>SETUP<\/strong><\/p>\n<p>Lay out the board. Select one of six possible\u00a0<b>scenarios<\/b>. Set the\u00a0<span class=\"il\">godtear<\/span>\u00a0<b>objective hexes<\/b>\u00a0where they go for the scenario. Choose your\u00a0<b>war bands<\/b>\u2014there are four classes of war bands with many options in each class, and you can mix and match at your pleasure. You may choose to face one another with as few as one and as many as four separate war bands each, but the \u201cstandard\u201d game (so says the rules) is three war bands versus three war bands. Place your\u00a0<b>models<\/b>\u00a0into the start hexes for your side. Done.[\/vc_column_text][vc_column_text]<strong>A ROUND<\/strong><\/p>\n<p>Each game is going to have 3 to 5 rounds, and if you win the round, you get the point(s) for the round. The first round is worth 1 point. Round 2: 2 points. Round 3: 3 points. Round 4: 2 points. Round 5: 1 point. If a player ever has 5 points at the end of a round, the game is over (so at the end of the 5th round, someone will always have 5 points.)<\/p>\n<p>During the round, you\u2019ll be moving markers back and forth based on the accomplishments of knocking out your enemies and claiming objective hexes so that you control the\u00a0<span class=\"il\">godtears<\/span>. It looks like a sort of tug of war as you each move the marker back and forth. At the end of the round, whoever has managed to pull the marker to their side will get the points for the round.<\/p>\n<p>The rounds break into 2 phases: 1) the\u00a0<b>Plot Phase<\/b>\u00a0and 2) the\u00a0<b>Clash Phase<\/b>.<\/p>\n<p>During the\u00a0<b>Plot Phase<\/b>, beginning with the starting player, you will be able to take two actions with your champion and two actions with your followers. Possible actions will include: advancing (moving) according to their speed; using a skill\u2014every champion and followers have unique skills, which makes for amazing combinations and replayability; claiming an objective hex and placing your banner if your hero is next to the\u00a0<span class=\"il\">godtears<\/span>; rallying\u2014clearing a champion\u2019s wounds if they were defeated; recruiting\u2014bringing more follower models back onto the battlefield if any have been defeated.[\/vc_column_text][vc_column_text]You choose either your champion or followers and take two actions, and then take two actions with the others. If you\u2019re playing with multiple war bands, you keep taking actions until you\u2019ve taken actions with every champion and set of followers. Then it will be the other player\u2019s turn to do the same. Then you move to the\u00a0<b>Clash Phase<\/b>.<\/p>\n<p>During the\u00a0<b>Clash Phase<\/b>, the Skills will likely have changed somewhat and champions cannot claim objective hexes during this phase. Other than that, the options remain the same, except now the turn is going back and forth: you choose one champion or set of followers to take two actions with, then the other player gets to choose one champion or set of followers\u2014and back and forth the turn goes until both players have taken actions with all their champions and followers. Then you\u2019ll check to see who has moved the round marker to their side, and they take the points for the round.<\/p>\n<p>Once someone has 5 points at the end of a round, they win the game.[\/vc_column_text][vc_column_text]<strong>SCALABILITY<\/strong><\/p>\n<p>This is a two-player game (according to rules, though I could see some possibilities for a house-ruled team variant).[\/vc_column_text][vc_column_text]<strong>LENGTH OF GAME<\/strong><\/p>\n<p>Once you learn the game, I would say that it\u2019s going to take anywhere from 30 minutes\u2014maybe even a little less\u2014to a little over an hour; mostly depending on the number of war bands you are playing with. Our first game had some bumps in the road with learning (that I will address in a later section) that caused it to run well over 2 hours. But once we got it, I don\u2019t know that any of our games made 90 minutes at any number of war bands.[\/vc_column_text][vc_column_text]<strong>COMPONENTS (AND\u00a0<span class=\"il\">GODTEAR<\/span>\u2019S \u201cUNIQUE\u201d MARKETING STRATEGY)<\/strong><\/p>\n<p>The artwork is fine. It\u2019s pretty generically blah on the board, but not ugly. The miniatures are grade A and look great on the table and really create the atmosphere of the great battle to control the\u00a0<span class=\"il\">godtears<\/span>. The game looks and feels nice, and I really don\u2019t have much to say in the way of criticism of the production. It\u2019s really, truly well done.<\/p>\n<p>The dashboards are pretty flimsy and could\u2019ve been made out of cardboard, instead of card stock. You\u2019ll probably want to just laminate them for long-term protection and playability (although the dashboards are completely unnecessary once you understand the game).<\/p>\n<p>But I have a bone to pick with Steamforged about how you obtain components.<\/p>\n<p>First of all, even though the sculpts are all unique and distinct, since multiple war bands are the same color (only 4 colors for the 4 classes) you are not going to be able to tell some of them apart easily. It\u2019s hard to remember who is on your team and who isn\u2019t when you\u2019ve only got 10 players\u2014hence skins vs. shirts in basketball. When you\u2019ve potentially got 30 or more players on the court\u2014or in this case battlefield\u2014it is chaos! You need a way to distinguish between the two sides of the conflict. Now conveniently, for another $20, you can buy base rings in black and white from Steamforged to make that distinction. You know: they don\u2019t all fit quite right, some of the bases won\u2019t take base rings, and despite the rules saying you could each play with up to 4 war bands and that $20 only buys you enough for each side to play with 3 war bands, they\u2019re great\u00a0<i>(Sarcasm sarcasm.)<\/i>\u00a0But THEY SHOULD COME WITH THE BLOODY BASE GAME. The base rings should be included in the game and expansions, not something you buy separately.\u00a0<i>Unacceptable, guys.<\/i>\u00a0You\u2019re not breaking the bank. Raise the price a little on the game if you have to and send the base rings with the game. If you say that the &#8220;standard\u201d game is 3 war bands vs. 3 war bands in the rules (which you do), then that\u2019s what you need to sell as a base. Otherwise, it\u2019s not \u201cstandard.\u201d You guys don\u2019t seem to know how English words work.[\/vc_column_text][vc_column_text]Second, this lack of knowledge of English comes out in the rules in that the \u201cUnit\u201d vs \u201cmodel\u201d language is confusing at times in the rulebook, among other issues. This caused certain parts of the rules to be a little hard to figure out, which is why our first game took so long even with 1 vs. 1. Their play-through on Youtube is the only thing that helped us figure it out. Everything you need to know in the rules, but it could be worded far more clearly, and certain clarifications could be included multiple times on different pages. Especially in their cheat sheet, that we just wound up enhancing ourselves.<\/p>\n<p>Furthermore, each war band should come with its own dashboard. There are 3 dashboards in the base game, but only two war bands. There either needs to be the ability to order more dashboards separately or 4 base war bands and dashboards need to come in one box. Another solution would be to include a dashboard with each expansion pack. The rules allow for each player to have up to four war bands and yet my understanding is that if you buy both base games you would only receive a maximum of six dashboards. There is no availability to buy extra dashboards that I\u2019ve seen. I feel the company could have spent a little bit more on better dashboards and offered the maximum amount of dashboards you were allowed to play with without drastically changing the price, ensuring that people stayed hooked into the game instead of needing to find their own workarounds. It\u2019s a little annoyance, but it\u2019s the kind of thing that can turn someone off a game\u2014especially since the game is trying to target newcomers to the genre.[\/vc_column_text][vc_column_text]<strong>IN THEIR DEFENSE\u2026EXPANSIONS<\/strong><\/p>\n<p>Now you should know, that while this game is well balanced when you\u2019re using multiple war bands that compliment one another, 1 war band vs. 1 war band may be pretty lopsided. For example, Kailinn\u2019s war band is only really balanced if played against Helena, but in our plays, Kailinn was pretty outmatched 1 on 1 against others. Once you each start using multiple war bands, the different classes complement one another quite well, even if you\u2019re only combining 2 classes, and especially once you start using 3 or all 4 classes together, regardless of which individual war bands you choose.<\/p>\n<p>We like that the game has suggestions for gamers new to tabletop games or just new to\u00a0<span class=\"il\">Godtear<\/span>, and the rules have suggestions for more advanced play after you master just playing one war band vs. one war band. And we have to admit, just trusting their pricing\u2014because let\u2019s face it: if you know anything about the board game scene, profit margins are razor-thin, so prices generally are normally pretty reasonable once you factor in design time and production, even if the price seems high at first\u2014breaking the game down into something you can buy a little at a time makes the entrance fee to this game a lot lower. The starter packs seem to sell for around $55 and come with 2 war bands for 1 vs. 1 play, a board, the instructions, and 3 dashboards. Why the starter box comes with 3 dashboards doesn\u2019t make any sense, but we digress. Each expansion (an expansion is essentially just one war band) is about $33. On the Steamforged website, they have some deals such as both starter sets and 5 expansion packs for $130; or both starter sets and 11 expansions for $350.[\/vc_column_text][vc_column_text]<strong>SO WHAT DO YOU THINK?<\/strong><\/p>\n<p>The game is simple, elegant, and well-designed. But the marketing decisions are confusing\u2014they are trying to force people to buy more stuff, and that makes me want to rebel and not buy any of their stuff.<\/p>\n<p>But, let\u2019s just say that though they sent us this for\u00a0<span class=\"il\">review<\/span>\u00a0for free, they got us to buy more from them. And we\u2019d like to get even more because it\u2019s just so fun!\u00a0<i>Argh! Stupid materialism.<\/i>\u00a0So, they should have sold a complete package. But, we willingly spent the money to buy the complete package and more because it\u2019s such a great game, so do with that what you will. Needless to say, despite my conflict about their sales tactics: we LOVE this game!<\/p>\n<p>It\u2019s funny, I was talking with my wife about looking for a game that was a little easier to teach, but still needed a lot of tactical strategic thinking; a game that resolved battles with dice, but had enough mitigation or low enough impact from each dice roll that it was still really strategic and engaging. What should drop into my lap but\u00a0<i><span class=\"il\">Godtear<\/span>!<\/i>\u00a0This is\u00a0<i>exactly<\/i>\u00a0the game I was thinking and dreaming about. The board game gods heard the desires of my heart and dropped the game I was wanting but had never heard of right in my lap. The fact that I was dreaming of: a skirmish game with hex movement and dice resolution, that was light to teach while still high on strategy, with moderate to low influence of luck\u2014means that this coming to me at this exact moment may have exaggerated how much I like this game, but make no mistake: this game will NEVER leave our collection. It\u2019s super fun. My wife who doesn\u2019t normally like war and skirmish games even loves it. Because it\u2019s playable in an hour or less, it\u2019s also a game that we\u2019re liable to wear out from how often it is getting played.<\/p>\n<p>Steamforged Games, I love you and I hate you. (We have an unhealthy relationship now.) I\u2019m mad at you for how you market this! Now, shut up and take my money so I can have more war bands![\/vc_column_text][vc_column_text]<b>Overall Score 9.2\/10<\/b><\/p>\n<p><b>As an easy game to teach with lots of strategy 10\/10<\/b><\/p>\n<p><b>As the game I was looking for at the time 11\/10\u00a0<\/b>[\/vc_column_text]<\/div><\/div><\/div><\/div><div id=\"tdi_5\" class=\"tdc-row\"><div class=\"vc_row tdi_6  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_6,\r\n                .tdi_6 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_6,\r\n\t\t\t\t.tdi_6 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_6 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_8  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_8{\r\n                    vertical-align: baseline;\r\n                }.tdi_8 > .wpb_wrapper,\r\n\t\t\t\t.tdi_8 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_8 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_8 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_8 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\"><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"[vc_column_text]Publisher: Steamforged Games Player Count: 2-8 Players Solo mode: No Game Length: 60-120 Minutes Complexity 2.8\/5[\/vc_column_text][vc_column_text]Dear board game gods, I beseech of you to bequeath upon me a hex movement, skirmish game with dice resolution in battles that is light and easy yet full of deep strategy. O that you would answer my prayer and [...]","protected":false},"author":2,"featured_media":23046,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"tdm_status":"","tdm_grid_status":"","footnotes":""},"categories":[352],"tags":[412,407,420,406,469,640,641,1030,704,300,1003,883,1029,1028,416],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Review: Godtear - Unfiltered Gamer<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/unfilteredgamer.com\/review-godtear\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Review: Godtear - 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