{"id":22384,"date":"2021-12-31T17:55:45","date_gmt":"2021-12-31T17:55:45","guid":{"rendered":"https:\/\/unfilteredgamer.com\/?p=22384"},"modified":"2022-10-11T21:27:08","modified_gmt":"2022-10-11T21:27:08","slug":"top-10-new-to-me-games-of-2021","status":"publish","type":"post","link":"https:\/\/unfilteredgamer.com\/top-10-new-to-me-games-of-2021\/","title":{"rendered":"Top 10 &#8220;New to Me&#8221; Games of 2021"},"content":{"rendered":"<div id=\"tdi_1\" class=\"tdc-row\"><div class=\"vc_row tdi_2  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_2,\r\n                .tdi_2 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_2,\r\n\t\t\t\t.tdi_2 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_2 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_4  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_4{\r\n                    vertical-align: baseline;\r\n                }.tdi_4 > .wpb_wrapper,\r\n\t\t\t\t.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_column_text]<\/p>\n<h2><strong>As reviewers, we spend countless hours playing and discussing games, continually evaluating and reevaluating for our coveted \u201cBest of Year\u201d lists. While these lists do serve as both a time capsule and cross-section of gaming trends, board gaming isn\u2019t necessarily time sensitive. A game developed in 1995 can be just as fun and relevant as a game designed in 2021.<\/strong><\/h2>\n<h2><strong>More and more games are being produced each year and the truth is there are only so many hours in the day. As much as we try to share as many games with the public as possible, it\u2019s just not realistic to play everything (although we can\u00a0still have aspirations). I do often get the opportunity to play fantastic games from years past and many would have easily made my Top 10 if they had met the criteria. So I thought I\u2019d break all the rules and provide a Top 10 \u201cNew to Me\u201d game list for 2021.<\/strong><\/h2>\n<p>[\/vc_column_text]<div class=\"wpb_wrapper td_block_empty_space td_block_wrap vc_empty_space tdi_6 \"  style=\"height: 32px\"><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_7\" class=\"tdc-row\"><div class=\"vc_row tdi_8  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_8,\r\n                .tdi_8 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_8,\r\n\t\t\t\t.tdi_8 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_8 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_10  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_10{\r\n                    vertical-align: baseline;\r\n                }.tdi_10 > .wpb_wrapper,\r\n\t\t\t\t.tdi_10 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_10 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_10 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_10 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22392&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>1. Great Western Trail<\/strong><\/h1>\n<p>Eggertspiele | Designed by Alexander Pfister<br \/>\n2-4 Players | 75-150 Minutes[\/vc_column_text][vc_column_text]Typically, taking a herd of cattle from Texas to Kansas City would be its own challenge. In Great Western Trail it takes on a new competitive nature. Bring in the most lucrative herd of cattle as you avoid the hazards of the trail. You also can hire workers to help you get the more choice cattle, send your cattle further on the train and build establishments along the trail to help you out. Great Western Trail provides a theme that really resonates with me along with a number of great mechanics to keep you throughly engaged. It is a bit more heavy, but once you&#8217;ve made one trip to Kansas City, you&#8217;ll have the game down. Overall, Great Western Trail is truly a great board gaming experience.[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_12  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span>\n<style scoped>\n\n\/* custom css *\/\n.td_block_separator{\r\n                  width: 100%;\r\n                  align-items: center;\r\n                  margin-bottom: 38px;\r\n                  padding-bottom: 10px;\r\n                }.td_block_separator span{\r\n                  position: relative;\r\n                  display: block;\r\n                  margin: 0 auto;\r\n                  width: 100%;\r\n                  height: 1px;\r\n                  border-top: 1px solid #EBEBEB;\r\n                }.td_separator_align_left span{\r\n                  margin-left: 0;\r\n                }.td_separator_align_right span{\r\n                  margin-right: 0;\r\n                }.td_separator_dashed span{\r\n                  border-top-style: dashed;\r\n                }.td_separator_dotted span{\r\n                  border-top-style: dotted;\r\n                }.td_separator_double span{\r\n                  height: 3px;\r\n                  border-bottom: 1px solid #EBEBEB;\r\n                }.td_separator_shadow > span{\r\n                  position: relative;\r\n                  height: 20px;\r\n                  overflow: hidden;\r\n                  border: 0;\r\n                  color: #EBEBEB;\r\n                }.td_separator_shadow > span > span{\r\n                  position: absolute;\r\n                  top: -30px;\r\n                  left: 0;\r\n                  right: 0;\r\n                  margin: 0 auto;\r\n                  height: 13px;\r\n                  width: 98%;\r\n                  border-radius: 100%;\r\n                }\n<\/style><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_13\" class=\"tdc-row\"><div class=\"vc_row tdi_14  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_14,\r\n                .tdi_14 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_14,\r\n\t\t\t\t.tdi_14 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_14 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_16  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_16{\r\n                    vertical-align: baseline;\r\n                }.tdi_16 > .wpb_wrapper,\r\n\t\t\t\t.tdi_16 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_16 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_16 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_16 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22386&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>2. Barrage<\/strong><\/h1>\n<p>Cranio Creations | Designed by Tommaso Battista &amp; Simone Luciani<br \/>\n1-4 Players | 60-120 Minutes[\/vc_column_text][vc_column_text]In this heavy, euro-style game you&#8217;re working to build the most efficient and effective hydroelectric system. There are so many challenging and satisfying elements to Barrage. On one hand, you&#8217;ll need to carefully plan to &#8220;spend&#8221; your workers to develop the necessary equipment to build your next dam along the river. The game has a cool construction wheel that ties up your workers representing the time it takes to build a new piece of equipment. As the water cascades down you&#8217;ll be able to harness this water. But other players can get in on the mix and build their own dams upstream potentially diverting the water for their own benefit. This is definitely a more serious game that requires a lot of planning and thought, but one that it well worth the effort.[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_18  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_19\" class=\"tdc-row\"><div class=\"vc_row tdi_20  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_20,\r\n                .tdi_20 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_20,\r\n\t\t\t\t.tdi_20 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_20 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_22  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_22{\r\n                    vertical-align: baseline;\r\n                }.tdi_22 > .wpb_wrapper,\r\n\t\t\t\t.tdi_22 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_22 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_22 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_22 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22391&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>3. Grand Austria Hotel<\/strong><\/h1>\n<p>Lookout Games | Designed by Virginio Gigli &amp; Simone Luciani<br \/>\n2-4 Players | 60-120 Minutes[\/vc_column_text][vc_column_text]In this dice-drafting, light-themed euro, players will serve as the head of their own hotel looking to woo patrons by serving them in the cafe and providing the perfect room for them to stay for the night. There are multiple ways to score such as drawing the most prestigious patrons, filling the beneficial room patterns with guests or earn rewards on the emperor track. Everything is beneficial while neglecting one scoring opportunity could cost you the game. The theme here is delightful and the gameplay, while challenging and different each time flows effortlessly. I highly recommend Grand Austria Hotel for gamers looking to get deeper into the hobby.[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_24  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_25\" class=\"tdc-row\"><div class=\"vc_row tdi_26  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_26,\r\n                .tdi_26 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_26,\r\n\t\t\t\t.tdi_26 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_26 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_28  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_28{\r\n                    vertical-align: baseline;\r\n                }.tdi_28 > .wpb_wrapper,\r\n\t\t\t\t.tdi_28 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_28 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_28 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_28 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22387&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>4. Clans of Caledonia<\/strong><\/h1>\n<p>Karma Games | Designed by Juma Al-JouJou<br \/>\n1-4 Players | 30-120 Minutes[\/vc_column_text][vc_column_text]Yes, another euro-game on my list&#8230; perhaps you&#8217;re seeing a trend? Clans of Caledonia has players taking on the role of Scottish clans, each with different abilities, looking to colonize 19th century Scotland. While this is a mid to heavy style game, the theme is terrifically charming. Players work to expand their clan by dispatching workers, producing goods, and visiting the market. There are 2 things that really make Clans a treat: The first being the market. As players buy and sell goods the market fluctuates. Carefully planning your workers visits to the market can give you a wonderful advantage. Secondly, the end game scoring is brilliant. One of the many avenues to score involves players managing their trade exports during the game. Brining in off-shore exports will provide points, but over-saturating the market will earn you less. This requires a careful balance as well as keeping a watchful eye on your opponents actions. Clans of Caledonia is a high recommendation from me![\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_30  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_31\" class=\"tdc-row\"><div class=\"vc_row tdi_32  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_32,\r\n                .tdi_32 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_32,\r\n\t\t\t\t.tdi_32 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_32 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_34  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_34{\r\n                    vertical-align: baseline;\r\n                }.tdi_34 > .wpb_wrapper,\r\n\t\t\t\t.tdi_34 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_34 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_34 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_34 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22394&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>5. Nemesis<\/strong><\/h1>\n<p>Awaken Realms | Designed by Adam Kwapinski<br \/>\n1-5 Players | 90-180 Minutes[\/vc_column_text][vc_column_text]If you&#8217;re a fan of the Alien movie series, you&#8217;re going to love Nemesis. This highly-thematic game pits a crew aboard a spacecraft waking up from cryo sleep. Disoriented, things immediately go downhill as the corps of a crew mate is discovered. In the game, each player has secret goals that may or may not benefit other members of the crew. Of course your fellow crew may be the least of your worries as noise quickly draws the attention of the intruders (which are big beastly aliens). Everything is working against you in Nemesis and that&#8217;s what makes it so intense and consuming. You&#8217;ll find yourself racing against time to meet your own objectives, planning your escape in the evacuation pods or climbing back into the cryo-chamber before the ship blasts into the hyperspace&#8230; that is, if you can survive the terrifying aliens and one another.[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_36  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_37\" class=\"tdc-row\"><div class=\"vc_row tdi_38  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_38,\r\n                .tdi_38 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_38,\r\n\t\t\t\t.tdi_38 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_38 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_40  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_40{\r\n                    vertical-align: baseline;\r\n                }.tdi_40 > .wpb_wrapper,\r\n\t\t\t\t.tdi_40 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_40 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_40 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_40 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22398&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>6. The Gallerist<\/strong><\/h1>\n<p>Eagle-Gryphon Games | Designed by Vital Lacerda<br \/>\n1-4 Players | 60-150 Minutes[\/vc_column_text][vc_column_text]You&#8217;re the head of an art gallery in this heavy euro from famed designer Vital Lacerda. While there are many opportunities, your goal is to discover new artists, market them and eventually sell their work earning your fortune. Along the way you&#8217;ll need to hire assistants as well as efficiently plan your actions before your competition gets in the way. These heavy games seem daunting, but once you&#8217;ve learned the mechanics, the fun of the experience can take over. As an art director, I love the theme as well as promoting the artists you have in your gallery. \u00a0The Gallerist was huge win for me.[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_42  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_43\" class=\"tdc-row\"><div class=\"vc_row tdi_44  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_44,\r\n                .tdi_44 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_44,\r\n\t\t\t\t.tdi_44 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_44 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_46  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_46{\r\n                    vertical-align: baseline;\r\n                }.tdi_46 > .wpb_wrapper,\r\n\t\t\t\t.tdi_46 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_46 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_46 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_46 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22395&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>7. Obsession<\/strong><\/h1>\n<p>Kayenta Games | Designed by Dan Hallagan<br \/>\n1-4 Players | 30-90 Minutes[\/vc_column_text][vc_column_text]It&#8217;s Victorian England and your once renowned family is working to re-establish their name amongst the social elites. Players will be seeking to upgrade their estate with the help of their house servants as well as invite the most affluent guests to parties. Play your cards right and you just might earn the courtship your family has been seeking. This is indie-gaming at it&#8217;s best! Obsession is so immersive &#8211; you feel like you&#8217;re truly apart of the story that is unfolding before you. The gameplay isn&#8217;t terribly difficult to learn, but the challenge is real. Successfully building and executing a combination with one your homes newly renovated rooms is a thrill.[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_48  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_49\" class=\"tdc-row\"><div class=\"vc_row tdi_50  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_50,\r\n                .tdi_50 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_50,\r\n\t\t\t\t.tdi_50 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_50 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_52  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_52{\r\n                    vertical-align: baseline;\r\n                }.tdi_52 > .wpb_wrapper,\r\n\t\t\t\t.tdi_52 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_52 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_52 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_52 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22397&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>8. Senators<\/strong><\/h1>\n<p>Indie Boards and Cards | Designed by Haig Tahte<br \/>\n3-5 Players | 45-60 Minutes[\/vc_column_text][vc_column_text]This party-style bidding game has players attempting to &#8220;buy&#8221; classical Roman senators. In Senators, players take turns bidding and weighing the value of resources which they can in-turn spend, earning money and more importantly purchasing the votes of the senate. There is so much gamesmanship at play here that seems to always evoke boisterous conversation and laughter. I throughly enjoy the different choices you have on your turn including extorting your fellow players. Whether it involved blind bidding, actions or flat out holding your opponents resources for ransom &#8211; Senators delivered for me![\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_54  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_55\" class=\"tdc-row\"><div class=\"vc_row tdi_56  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_56,\r\n                .tdi_56 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_56,\r\n\t\t\t\t.tdi_56 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_56 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_58  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_58{\r\n                    vertical-align: baseline;\r\n                }.tdi_58 > .wpb_wrapper,\r\n\t\t\t\t.tdi_58 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_58 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_58 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_58 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22389&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>9. Five Tribes<\/strong><\/h1>\n<p>Days of Wonders | Designed by Bruno Cathala<br \/>\n2-4 Players | 40-80 Minutes[\/vc_column_text][vc_column_text]Five Tribes expertly executes a mancala mechanic that is so smooth and equally brilliant that you can&#8217;t help but love this game. The setting is ancient Arabia and your goal is to manipulate the games tiles by moving workers their specific number of spaces, creating pairs, removing them from the play area and earning rewards. When the workers are gone, the game ends. While it&#8217;s often easy to execute a simple move, playing defensively is where the thought comes in. You never want to leave your opponent open for an easy score. In addition, you must always be planning for your next action. Five Tribes brings a fun turn order bidding system that can really shift the landscape of the game. Going first is often times critical. Each type of worker does something different that may or may not feed into your goals. I can easily see why many gamers consider this a modern classic.[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_60  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_61\" class=\"tdc-row\"><div class=\"vc_row tdi_62  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_62,\r\n                .tdi_62 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_62,\r\n\t\t\t\t.tdi_62 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_62 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_64  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_64{\r\n                    vertical-align: baseline;\r\n                }.tdi_64 > .wpb_wrapper,\r\n\t\t\t\t.tdi_64 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_64 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_64 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_64 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22388&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>10. Concordia<\/strong><\/h1>\n<p>Rio Grande Games | Designed by Mac Gerdts<br \/>\n2-5 Players | 100 Minutes[\/vc_column_text][vc_column_text]Concordia has been around for nearly a decade and one that truly stood up to the hype. Widely considered one of the best euro games available, Concordia is a fairly simple game. With each turn, you&#8217;re essentially playing a card and doing what it says. But each also turn also carries with it a rich and heavy planning system where you seek to maximize each action. Players are traveling the ancient Roman road across Europe, building a trade network. As traffic increases, cost to establish new routes do as well. Earn points at the end by building unique sets of card combinations and establish trade routes. This is a think-y euro that&#8217;s really satisfying yet is really assessable.[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_66  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_67\" class=\"tdc-row\"><div class=\"vc_row tdi_68  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_68,\r\n                .tdi_68 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_68,\r\n\t\t\t\t.tdi_68 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_68 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_70  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_70{\r\n                    vertical-align: baseline;\r\n                }.tdi_70 > .wpb_wrapper,\r\n\t\t\t\t.tdi_70 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_70 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_70 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_70 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22393&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h2><strong>HONORABLE MENTIONS<\/strong><\/h2>\n<h1><strong>Last Will<\/strong><\/h1>\n<p>Czech Games Edition | Designed by Vladimir Suchy<\/p>\n<p>2-5 Players | 45-75 Minutes[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_72  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_73\" class=\"tdc-row\"><div class=\"vc_row tdi_74  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_74,\r\n                .tdi_74 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_74,\r\n\t\t\t\t.tdi_74 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_74 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_76  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_76{\r\n                    vertical-align: baseline;\r\n                }.tdi_76 > .wpb_wrapper,\r\n\t\t\t\t.tdi_76 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_76 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_76 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_76 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22396&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h2><strong>HONORABLE MENTIONS<\/strong><\/h2>\n<h1><strong>Outlive <\/strong><\/h1>\n<p>La Boite de Jeu | Designed by Gregory Oliver<\/p>\n<p>2-4 Players | 40-110 Minutes[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_78  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_79\" class=\"tdc-row\"><div class=\"vc_row tdi_80  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_80,\r\n                .tdi_80 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_80,\r\n\t\t\t\t.tdi_80 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_80 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_82  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_82{\r\n                    vertical-align: baseline;\r\n                }.tdi_82 > .wpb_wrapper,\r\n\t\t\t\t.tdi_82 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_82 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_82 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_82 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;22390&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h2><strong>HONORABLE MENTIONS<\/strong><\/h2>\n<h1><strong>For Glory<\/strong><\/h1>\n<p>Spielcraft Games | Designed by Alex Wolf<\/p>\n<p>2 Players | 60-90 Minutes[\/vc_column_text]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_84  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"[vc_column_text] As reviewers, we spend countless hours playing and discussing games, continually evaluating and reevaluating for our coveted \u201cBest of Year\u201d lists. While these lists do serve as both a time capsule and cross-section of gaming trends, board gaming isn\u2019t necessarily time sensitive. A game developed in 1995 can be just as fun and relevant [...]","protected":false},"author":2,"featured_media":22399,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"tdm_status":"","tdm_grid_status":"","footnotes":""},"categories":[352,893,894],"tags":[399,412,407,420,406,469,903,897,77,350,900,912,898,915,911,905,896,409,910,718,899,895,909,901,907,917,914,876,902,906,916,913,908,918,904],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Top 10 &quot;New to Me&quot; Games of 2021 - Unfiltered Gamer<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/unfilteredgamer.com\/top-10-new-to-me-games-of-2021\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Top 10 &quot;New to Me&quot; 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