{"id":21928,"date":"2021-07-18T04:06:33","date_gmt":"2021-07-18T04:06:33","guid":{"rendered":"https:\/\/unfilteredgamer.com\/?p=21928"},"modified":"2021-07-18T04:06:33","modified_gmt":"2021-07-18T04:06:33","slug":"review-exit-the-game-the-sacred-temple","status":"publish","type":"post","link":"https:\/\/unfilteredgamer.com\/review-exit-the-game-the-sacred-temple\/","title":{"rendered":"Review: Exit: The Game &#8211; The Sacred Temple"},"content":{"rendered":"<div id=\"tdi_1\" class=\"tdc-row\"><div class=\"vc_row tdi_2  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_2,\r\n                .tdi_2 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_2,\r\n\t\t\t\t.tdi_2 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_2 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_4  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_4{\r\n                    vertical-align: baseline;\r\n                }.tdi_4 > .wpb_wrapper,\r\n\t\t\t\t.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_column_text]Designed by Inka Brand, Markus Brand &amp; Juilane Voorgang | Published by KOSMOS<br \/>\n1-4 Players\u00a0 |\u00a0 120-180 Minutes[\/vc_column_text][vc_column_text]<\/p>\n<h2><strong>In this incarnation of the highly popular Exit: The Game series from KOSMOS you\u2019re making your way through lush, tropical jungles in a race to discover a hidden temple and save a professor from sinister treasure hunters. You take on the role of a knowledgeable assistant in the university\u2019s Archeology Department who stumbles upon a professor\u2019s office in disarray. While some rare books about a hidden temple are missing\u2026 so is the professor. Fortunately, it appears the professor has left clues leading you across the globe in search of adventure and danger.<\/strong><\/h2>\n<p>[\/vc_column_text][vc_column_text]The Sacred Temple provides a unique spin on the classic Exit: The Game style by combining a series of riddles along with actual puzzles that when pieced together, provide a vivid backdrop for the challenges. Players must use their wits and creativity, often thinking outside the box, to solve a variety of unique puzzles &#8211; each taking them one step closer to discovering the secret location of the lost temple and saving the professor from potential doom.[\/vc_column_text][vc_single_image image=&#8221;21933&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;]<div class=\"vc_row_inner tdi_6  vc_row vc_inner wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_6{\r\n                    position: relative !important;\r\n                    top: 0;\r\n                    transform: none;\r\n                    -webkit-transform: none;\r\n                }.tdi_6,\r\n\t\t\t\t.tdi_6 .tdc-inner-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_6 .tdc-inner-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column_inner tdi_8  wpb_column vc_column_container tdc-inner-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_8{\r\n                    vertical-align: baseline;\r\n                }.tdi_8 .vc_column-inner > .wpb_wrapper,\r\n\t\t\t\t.tdi_8 .vc_column-inner > .wpb_wrapper .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_8 .vc_column-inner > .wpb_wrapper .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column-inner\"><div class=\"wpb_wrapper\">[vc_column_text]<strong>HOW TO PLAY THE GAME<\/strong><\/p>\n<p>One common characteristic of board gamers is a passion for puzzles &#8211; both intellectually and literally. The Sacred Temple brings the perfect mix of the two by combining an escape style game with traditional jigsaw puzzles. The jigsaw puzzles provide a unique backdrop to the narrative and serve as an interactive resource for much of the game. While they\u2019re not terribly complicated, they do provide a fun element to the mix.<\/p>\n<p>While this entire review is meant to be a little vague so as not to give away any of the twists and turns that come with an escape-style game, I also want to provide a sense of what you might be getting yourself into.[\/vc_column_text][vc_single_image image=&#8221;21930&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]To begin, The Sacred Temple provides a few random game pieces and a brief story intro to get you started, but it is essentially up to you to solve the puzzles and navigate your way through. The game\u2019s 12 puzzles are presented in a series of sealed documents that take you from one challenge to the next. No 2 challenges are the same and you\u2019ll need to keep your mind sharp to solve them.<\/p>\n<p>As you traverse the riddle documents, the game will notify you of new components to grab to help you on your journey. Many of these seem trivial, but therein lies the discovery and intrigue in a game like this. There\u2019s nothing like finding an old coin and realizing it\u2019s the key to opening a door to a lost civilization (that doesn\u2019t happen in this game\u2026 but you get the idea).<\/p>\n<p>These types of games are generally good for one play &#8211; and that&#8217;s the case here. You will often permanently alter pieces from the game. Because of that, the components aren\u2019t typically super high-end, but that shouldn\u2019t affect your enjoyment. The value is in the experience &#8211; pitting your creative, perception and deductive reasoning against the game. The satisfaction from solving a locked puzzle isn\u2019t the same you get from your more traditional board games. The weight of your success sits on your shoulders\u2026 and because of that can render a much more satisfying experience.[\/vc_column_text][vc_single_image image=&#8221;21932&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]The box claims 1-4 players. It\u2019s my opinion that 2 players is the right player count for a smaller Exit game, like this one. I would even go as far to say 1 player is ideal, but you need that second player to share in the joy of the discovery. It also doesn\u2019t hurt to have someone to share ideas with. Anymore than 2 players and the game tends to get a little crowded. I\u2019m not saying it\u2019s impossible, but it does make it harder to really engage the game.[\/vc_column_text][vc_column_text]<strong>ARTWORK<\/strong><\/p>\n<p>KOSMOS does a great job of creating a lost world full of Indiana Jones-type adventure. Each location is packed with atmosphere and mystery. The artwork is top-notch and you never feel cheated for a minute. Overall, the artwork does a great job elevating the entire gameplay experience.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>COMPONENTS<\/strong><\/p>\n<p>The components are fun and I loved discovering how each would be used in coordination with the adventure. They\u2019re all made from paper, but they\u2019re a step above your standard, glossy sheets. My guess is the publisher keeps the components from going overboard in order to keep these games affordable. They serve their purpose and I never felt like anything was \u201ccheap\u201d despite the quality not being what other more high-end games provide.[\/vc_column_text]<\/div><\/div><\/div><\/div><div class=\"vc_row_inner tdi_10  vc_row vc_inner wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_10{\r\n                    position: relative !important;\r\n                    top: 0;\r\n                    transform: none;\r\n                    -webkit-transform: none;\r\n                }.tdi_10,\r\n\t\t\t\t.tdi_10 .tdc-inner-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_10 .tdc-inner-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column_inner tdi_12  wpb_column vc_column_container tdc-inner-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_12{\r\n                    vertical-align: baseline;\r\n                }.tdi_12 .vc_column-inner > .wpb_wrapper,\r\n\t\t\t\t.tdi_12 .vc_column-inner > .wpb_wrapper .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_12 .vc_column-inner > .wpb_wrapper .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column-inner\"><div class=\"wpb_wrapper\">[vc_column_text]<strong>MY THOUGHTS<\/strong><\/p>\n<p>If you\u2019re a fan of escape-style games or the Exit: The Game series, I would give my recommendation based on whether the theme appeals to you or not. The atmosphere and environments created by the game were a big positive for me. I loved the environments and the Indiana Jones feel to the graphics. The challenges are fun without being frustrating and they work really well together with the theme.<\/p>\n<p>I also really enjoyed tying in classic jigsaw puzzles to the game. The puzzles aren\u2019t terribly difficult, but I love putting puzzles together almost as much as playing board games. It\u2019s really a treat for the two to be combined together. I also loved that they didn\u2019t just serve as a new way to present a photo on a piece of paper. The puzzles truly serve the game in multiple ways and that was a surprise I didn\u2019t see coming. I really appreciated that extra, creative touch. The game provides 3 separate puzzles to put together during the course of the game.<\/p>\n<p>The box claims the difficulty to be a 3 out of 5. I would generally agree with that. Of course, the difficulty does vary from puzzle to puzzle. Overall, I felt the puzzles were pretty well thought-out and they do a great job of engaging the theme and immersing you in the story. There were only 1 or 2 that I felt a little cheated. For those in need, the game does provide a help system to provide you clues without giving away the solution. Of course, they provide the solution as well, but why would you want to use that?[\/vc_column_text][vc_single_image image=&#8221;21931&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<strong>FINAL THOUGHTS<\/strong><\/p>\n<p>I think Exit: The Game &#8211; The Sacred Temple provides a TON of value. These games usually run $10-$15 and that\u2019s a bargain for the experience. The theme was right up my alley and I imagine it will appeal to many board game adventure seekers out there. The puzzles, while not too difficult, were fun and engaging. The suggested age range is 10+, but I\u2019m not sure most 10 year old will be able to solve many of the puzzles. Where they could participate is piecing together the jigsaw puzzles. Combining the game with jigsaw puzzles was a great idea and adds to an already fun experience. If you\u2019re looking for a night or two of high-adventure, seeking lost temples in distant lands &#8211; this is an Exit game you should check out.[\/vc_column_text]<\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"[vc_column_text]Designed by Inka Brand, Markus Brand &amp; Juilane Voorgang | Published by KOSMOS 1-4 Players\u00a0 |\u00a0 120-180 Minutes[\/vc_column_text][vc_column_text] In this incarnation of the highly popular Exit: The Game series from KOSMOS you\u2019re making your way through lush, tropical jungles in a race to discover a hidden temple and save a professor from sinister treasure hunters. [...]","protected":false},"author":2,"featured_media":21929,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"tdm_status":"","tdm_grid_status":"","footnotes":""},"categories":[352],"tags":[412,407,420,300,364,306,653,285,798,796,583,435,398,797],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Review: Exit: The Game - The Sacred Temple - Unfiltered Gamer<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/unfilteredgamer.com\/review-exit-the-game-the-sacred-temple\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Review: Exit: The Game - 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