{"id":20939,"date":"2020-12-16T23:20:35","date_gmt":"2020-12-16T23:20:35","guid":{"rendered":"https:\/\/unfilteredgamer.com\/?p=20939"},"modified":"2022-10-11T21:28:35","modified_gmt":"2022-10-11T21:28:35","slug":"top-5-games-of-2020-editors-choice","status":"publish","type":"post","link":"https:\/\/unfilteredgamer.com\/top-5-games-of-2020-editors-choice\/","title":{"rendered":"Top 5 Games of 2020: Editor&#8217;s Choice"},"content":{"rendered":"<div id=\"tdi_1\" class=\"tdc-row\"><div class=\"vc_row tdi_2  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_2,\r\n                .tdi_2 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_2,\r\n\t\t\t\t.tdi_2 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_2 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_4  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_4{\r\n                    vertical-align: baseline;\r\n                }.tdi_4 > .wpb_wrapper,\r\n\t\t\t\t.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_4 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_column_text]<\/p>\n<h2><strong>Thanks to a global pandemic, 2020 was a great year to stay at home and play board games. I logged approximately 575 board game plays over the last 12 months and had the opportunity to played at least 100\u00a0different games. Just like the times, my Top 5 list features games that are all over the map. My hope is that this list will possibly introduce you to some new favorites as well as shine a spotlight on games, designers and publishers that provided me and my\u00a0family\u00a0a little fun in the midst of the muck. Without further ado &#8211; here is my 2020 Top 5 Board Game List!<\/strong><\/h2>\n<p><strong>\u2014 Brian, Editor, UnfilteredGamer.com<\/strong>[\/vc_column_text]<div class=\"wpb_wrapper td_block_empty_space td_block_wrap vc_empty_space tdi_6 \"  style=\"height: 32px\"><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_7\" class=\"tdc-row\"><div class=\"vc_row tdi_8  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_8,\r\n                .tdi_8 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_8,\r\n\t\t\t\t.tdi_8 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_8 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_10  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_10{\r\n                    vertical-align: baseline;\r\n                }.tdi_10 > .wpb_wrapper,\r\n\t\t\t\t.tdi_10 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_10 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_10 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_10 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;20942&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>5. Tekhenu: Obelisk of\u00a0the Sun<\/strong><\/h1>\n<p>Board &amp; Dice | Designed by <span class=\"ng-scope\">Daniele Tascini &amp;\u00a0<\/span><span class=\"ng-scope\">D\u00e1vid Turczi<\/span><br \/>\n1-4 Players | 60-120 Minutes[\/vc_column_text][vc_column_text]In Tekhenu: Obelisk of the Sun, you join forces with these Pharaohs to lay the foundation of the Temple of Amun-Ra. Balance your actions from the base of the giant\u00a0obelisk, Tekhenu while honoring the gods and gathering necessary resources to bring honor to the Egyptian civilization.<\/p>\n<p>This think-y puzzle requires careful planning and efficient choices wrapped up in a cool theme with some great components. I love dice drafting, but Tekhenu offers tons of additional choices and options &#8211; always keeping things interesting. The games giant rotating obelisk may have put this one over the top.[\/vc_column_text][vc_single_image image=&#8221;20943&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_12  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span>\n<style scoped>\n\n\/* custom css *\/\n.td_block_separator{\r\n                  width: 100%;\r\n                  align-items: center;\r\n                  margin-bottom: 38px;\r\n                  padding-bottom: 10px;\r\n                }.td_block_separator span{\r\n                  position: relative;\r\n                  display: block;\r\n                  margin: 0 auto;\r\n                  width: 100%;\r\n                  height: 1px;\r\n                  border-top: 1px solid #EBEBEB;\r\n                }.td_separator_align_left span{\r\n                  margin-left: 0;\r\n                }.td_separator_align_right span{\r\n                  margin-right: 0;\r\n                }.td_separator_dashed span{\r\n                  border-top-style: dashed;\r\n                }.td_separator_dotted span{\r\n                  border-top-style: dotted;\r\n                }.td_separator_double span{\r\n                  height: 3px;\r\n                  border-bottom: 1px solid #EBEBEB;\r\n                }.td_separator_shadow > span{\r\n                  position: relative;\r\n                  height: 20px;\r\n                  overflow: hidden;\r\n                  border: 0;\r\n                  color: #EBEBEB;\r\n                }.td_separator_shadow > span > span{\r\n                  position: absolute;\r\n                  top: -30px;\r\n                  left: 0;\r\n                  right: 0;\r\n                  margin: 0 auto;\r\n                  height: 13px;\r\n                  width: 98%;\r\n                  border-radius: 100%;\r\n                }\n<\/style><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_13\" class=\"tdc-row\"><div class=\"vc_row tdi_14  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_14,\r\n                .tdi_14 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_14,\r\n\t\t\t\t.tdi_14 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_14 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_16  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_16{\r\n                    vertical-align: baseline;\r\n                }.tdi_16 > .wpb_wrapper,\r\n\t\t\t\t.tdi_16 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_16 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_16 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_16 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;20944&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>4. Whistle Mountain<\/strong><\/h1>\n<p>B\u00e9zier Games | Designed by Scott Caputo &amp; Luke Laurie<br \/>\n2-4 Players | 60-90 Minutes[\/vc_column_text][vc_column_text]In <span class=\"il\">Whistle<\/span> <span class=\"il\">Mountain<\/span>, you\u2019re managing a fleet of hot air ships, building strange and amazing machines, training workers and gathering raw materials in an effort to build a bigger and better company than your competitors. As you build your machines higher, the snow begins to melt and the rising water levels could be disastrous for you, your resources and your workers.<\/p>\n<p><span class=\"il\">Whistle<\/span> <span class=\"il\">Mountain<\/span> is a fun, imaginative puzzle with variety, quality components and satisfying mechanisms. From simply piecing together the polynomial scaffolding structure, building your personal resource engine, carefully placing new machines, drawing bonus cards and championing your workers to victory, this game has tons of diversity to keep you engaged. Featuring 17 different starting abilities, each game will be a completely new adventure with new paths and roads. The actions aren\u2019t overly-complicated, but stringing together quality choices can lead to big rewards and hugely satisfying endings. <span class=\"il\">Whistle<\/span> <span class=\"il\">Mountain<\/span> is one of the most creative games of the year and easily one of the best.[\/vc_column_text][vc_single_image image=&#8221;20945&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_18  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_19\" class=\"tdc-row\"><div class=\"vc_row tdi_20  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_20,\r\n                .tdi_20 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_20,\r\n\t\t\t\t.tdi_20 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_20 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_22  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_22{\r\n                    vertical-align: baseline;\r\n                }.tdi_22 > .wpb_wrapper,\r\n\t\t\t\t.tdi_22 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_22 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_22 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_22 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;20946&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>3. Detective: City of Angels<\/strong><\/h1>\n<p>Van Ryder Games | Designed by Evan Derrick<br \/>\n1-5 Players | 30-150 Minutes[\/vc_column_text][vc_column_text]Set in 1940\u2019s Los Angeles, play as a detective working your way through a series of cases exposing the seedy underbelly of the glamours location. Travel across L.A., interviewing suspects, searching locations and revealing clues to solve the case. Along the way you\u2019ll often find a bribe or two doesn\u2019t hurt.<\/p>\n<p>Detective: City of Angels is an AMAZING production. The components are engaging and each cases storyline really immerses you in the time period. Cases always feature twists and turns and will require hard evidence to solve the case. Detective can play solo or as a group. In group play, one player acts as the Chisel working against the team of detectives to misguide and build doubt in their case. Players can gain leverage over the chisel and suspects by calling them out when they\u2019re not so truthful.[\/vc_column_text][vc_single_image image=&#8221;20947&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_24  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_25\" class=\"tdc-row\"><div class=\"vc_row tdi_26  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_26,\r\n                .tdi_26 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_26,\r\n\t\t\t\t.tdi_26 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_26 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_28  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_28{\r\n                    vertical-align: baseline;\r\n                }.tdi_28 > .wpb_wrapper,\r\n\t\t\t\t.tdi_28 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_28 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_28 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_28 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;20948&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>2. The Crew: The Quest for Planet Nine<\/strong><\/h1>\n<p>KOSMOS | Designed by Thomas Sing<br \/>\n2-5 Players | 20 Minutes[\/vc_column_text][vc_column_text]The Crew: The Quest for Planet Nine is a cooperative, trick taking car game for 3-5 players. Throughout the game your crew will take on a series of 50 mission with diverse objectives you solve together. The 40 card deck is divided amongst the player with one player designated as the commander for that mission. The commander begins by choosing one of the task cards assigned to that mission. Each task is a card that player must collect during that hand. Each mission features a changing number of task cards and missions tokens challenging the way the players approach the game and achieve objectives.<\/p>\n<p>The Crew does a fantastic job at taking a simple idea and creating something that&#8217;s accessible, challenging and enjoyable for a group of players. I&#8217;ve never considered myself a huge fan of trick taking games, but the Crew does it in a way that&#8217;s fresh and fun. This is a game that works for gamers and party goers and everybody in between.[\/vc_column_text][vc_single_image image=&#8221;20949&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_30  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_31\" class=\"tdc-row\"><div class=\"vc_row tdi_32  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_32,\r\n                .tdi_32 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_32,\r\n\t\t\t\t.tdi_32 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_32 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_34  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_34{\r\n                    vertical-align: baseline;\r\n                }.tdi_34 > .wpb_wrapper,\r\n\t\t\t\t.tdi_34 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_34 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_34 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_34 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_single_image image=&#8221;20950&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_column_text]<\/p>\n<h1><strong>1. Bonfire<\/strong><\/h1>\n<p>H@ll Games | Designed by Stefan Feld<br \/>\n1-4 Players | 70-100 Minutes[\/vc_column_text][vc_column_text]As forest dwelling gnomes, you\u2019ve always relied on the great bonfires of the nearby cities to provide light and energy. The lights haven\u2019t burned like they used to and recently they went out completely. Traveling to the city only leads to more questions \u2013 deserted aside from one Guardian of Light and she won\u2019t speak of what happened there. The only thing she will say is that the guardians have withdrawn to the surrounding holy islands. By showing them your good will, perhaps the Guardians will return to light the bonfires and bring life back to the land.<\/p>\n<p>Bonfire is a great combination of challenging decisions, engaging components, beautiful artwork and a really good time. There are so many things to do in Bonfire and amazingly it all works together rolled into a tight ball that requires efficiency and planning. I could contrast this with other games I&#8217;ve played this year full of big ideas that ultimately fell flat. Bonfire does everything well.[\/vc_column_text][vc_single_image image=&#8221;20951&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;]<div class=\"wpb_wrapper td_block_separator td_block_wrap vc_separator tdi_36  td_separator_solid td_separator_center\"><span style=\"border-color:#EBEBEB;border-width:1px;width:100%;\"><\/span><\/div><\/div><\/div><\/div><\/div><div id=\"tdi_37\" class=\"tdc-row\"><div class=\"vc_row tdi_38  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_38,\r\n                .tdi_38 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_38,\r\n\t\t\t\t.tdi_38 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_38 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_40  wpb_column vc_column_container tdc-column td-pb-span12\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_40{\r\n                    vertical-align: baseline;\r\n                }.tdi_40 > .wpb_wrapper,\r\n\t\t\t\t.tdi_40 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_40 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_40 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_40 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\">[vc_video link=&#8221;https:\/\/www.youtube.com\/watch?v=91lBwxskzYg&#8221; align=&#8221;center&#8221; title=&#8221;Be sure to check out Michael&#8217;s Top 5 here!&#8221;]<\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"[vc_column_text] Thanks to a global pandemic, 2020 was a great year to stay at home and play board games. I logged approximately 575 board game plays over the last 12 months and had the opportunity to played at least 100\u00a0different games. Just like the times, my Top 5 list features games that are all over [...]","protected":false},"author":2,"featured_media":20952,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"tdm_status":"","tdm_grid_status":"","footnotes":""},"categories":[354,352,579],"tags":[399,412,407,420,406,469,77,128,560,350,557,578,583,582,577,581,534,580,258,559],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Top 5 Games of 2020: Editor&#039;s Choice - Unfiltered Gamer<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/unfilteredgamer.com\/top-5-games-of-2020-editors-choice\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Top 5 Games of 2020: Editor&#039;s Choice - 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